The limited-release of Space Hulk happened way back in 2009, and it took me a while to paint all of the miniatures for it, and even longer to play some games, and now, four years after its release, I have a battle report for it.
For this battle report Badelaire and I decided to start from the beginning and do the first mission, Suicide Mission. Badelaire would command the Blood Angels while I would command the Genestealers.
FORCES & DEPLOYMENT
Space Marines: The Space Marine player has one squad. It consists of a Sergeant armed with a storm bolter and power sword, one Space Marine armed with a heavy flamer and power fist, and three Space Marines armed with storm bolters and power fists. The Space Marine player depolys the squad on the starting squares shown on the map.
Genestealers: The Genestealer player begins the mission with two blips, and receives two reinforcement blips per turn. Blips may enter play at any entry area.
SPECIAL RULES
None.
VICTORY
Space Marines: The Space Marine player wins by firing the flamer at any square in the Launch Control Room. When this happens the game ends and the Space Marines win immediately.
Genestealers: The Genestealer player wins the moment he kills the Space Marine armed with the heavy flamer, or if the flamer runs out of ammunition before firing into the Launch Control Room.
Blood Angels: Badelaire
Genestealers: Darkwing
Deployment is shown above, with the Space Marines represented by the red circles, and the Genestealer entry points marked with the purple arrows. The Space Marines must get to the Launch Control Room (marked with the green square) and immolate it with the heavy flamer before being overrun by the genestealers.