Since then I did some surgery on some of the guardsmen to bring them up to date, while others may be assuming new roles within the army.
From left to right:
- Sergeant #1, from 1st Squad, 2nd Platoon, Alpha Company, loses his stormbolter and gets stuck with a teeny little laspistol.
- Sergeant #2, who was originally a sergeant of a hardened veteran squad, has been promoted to a company commander, and will eventually lead a command squad of four snipers.
- Sergeant #3, from 2nd Squad, 2nd Platoon, Alpha Company, loses his old school bolter and exchanges it for a laspistol.
- Sergeant #4, from 3rd Squad, 1st Platoon, Bravo Company, is my "Screw you new codex!" sergeant. Despite his las-carbine being illegal, he's going to carry it anyway. If my opponent raises a stink about his illegality, then they're probably not of the mindset of the kind of player I'd want to play anyway. Since I tend only to play friendly games with friends, this isn't likely to be an issue.
- Sergeant #5, one of my ancient hardened veteran sergeants, loses his stormbolter in favor of a bolt pistol.
Rearmed, promoted, or openly defiant of regulations, they will all continue to serve the Emperor in many battles to come.
1 comment:
They are looking great. It's a real shame about IG Sargents losing the ability to carry a simple lasgun; seems to me that it goes directly against the idea of the IG army as a whole being a 40K reflection of a "real" infantry army (at least with certain builds). No real-world army I can think of would equip its sargents with what is traditionally officer-only gear; the pistol and sword combination.
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