Unless you're one of those players who buys a new codex and army, plays it in tournaments, then sells everything on ebay as soon as the next codex/army comes out, you probably have multiple editions of GW rulebooks and codices on your shelf. (If you're a person who plays mostly in hobby stores or in tournaments against strangers, then this post doesn't apply to you)
Wednesday, December 21, 2011
Monday, December 19, 2011
The Hated Fluff
Saturday, December 17, 2011
Balrog: Part 4
Primed. I'm considering painting the flames using the technique I've never tried before. This worries me a little bit, but nothing ventured, nothing gained.
Friday, December 16, 2011
Force Protection
It's taken as a given that when you play a game of 40k, during a game you're going to lose a large portion of your army. Maybe all of it if you lose. Watching your opponent remove his models from the table is part of what makes the game fun! The mental image you have of two armies of heroes (or evil bad guys) clashing in a desperate struggle in which only the few survive makes the game feel epic. Gamers plan battle strategies around their suicide units. They take it for granted that their elite unit will deep strike into the middle of the enemy lines, "pop a Land Raider", and then die. I wonder how the troopers would feel if their commanders told them that it's his intention from the get-go that their purpose is to die.
Wednesday, December 14, 2011
Flames of War...is on FIRE!
Flames of War is taking over the gaming scene! I predict that in five years, everyone will be playing Flames of War, and if in a gaming crowd you mention Games Workshop, you'll be met with a bunch of blank stares.
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